City States: Medieval is a strategy game set in the 12th century, casting you as the leader of a merchant republic navigating the volatile politics and warfare of medieval Europe and the Middle East. From Tripoli to Granada, from Novgorod to Genoa, these trading powers carved out influence between continent-spanning empires, and your task is to guide one such city-state toward prosperity or watch it fade into history.
The city itself forms the foundation of everything. You'll plan its expansion across interconnected systems of economy, military, faith, and trade, building chains that strengthen your position while never neglecting the walls that keep rivals at bay. Surrounding kingdoms may decide your wealth makes an attractive target, and when they do, an all-new siege system blends real-time tactical combat with tower defense mechanics to determine whether your fortifications hold.
Trade routes stretch across the known world, connecting your city to twelve commodities ranging from wool and linen to spices and silk. Each new outpost brings wealth and prominence, but also draws attention from powers who might prefer to take what you've built rather than bargain for it. The balance between expansion and vulnerability runs through every decision.
Your hero shapes how the city-state responds to these pressures. Growing in experience alongside your domain, they can enable real-time battles, boost construction, or carry out intrigues in foreign courts. Send them on expeditions to distant lands and new markets open up, but the city stands more exposed in their absence. Keep them home and opportunities may slip away while rivals advance. Every choice carries weight.
City States: Medieval marks a continuation of Reverie World Studios' strategy series, shifting focus from sprawling empires to the precarious existence of smaller powers caught between them. The unpredictable setting demands fresh thinking from veterans and newcomers alike, with hero mechanics that reframe how you approach both warfare and diplomacy.
The game has not yet been released, but positions itself as a strategic experience built around survival, trade, and the calculated risks that come with leading a city-state through one of history's most turbulent periods.


