Goblin Cleanup, the co-op dungeon tidying game from developer Crisalu Games and publisher Team17, launches its "Runed It!" update on 6 April 2026. The update introduces a new Rune System, Kickstarter backer cosmetics, and mimic recolouring to the Early Access title on Steam, alongside a 25% discount running from 6 April through 20 April.

The Rune System sits at the centre of this update, adding a layer of pre-mission customisation that changes how each dungeon run plays out. Players equip runes before heading in, each one granting a buff paired with a corresponding debuff. Every choice is a trade-off. Runes carry a durability of five, depleting by one per completed mission, and once spent they cycle back into the reward pool to be earned again. Earning them requires completing a dungeon with more than 50% objective completion, so the system feeds directly back into the core work of cleaning. The push and pull of buffs against debuffs means two goblins running the same dungeon with different rune loadouts will have noticeably different experiences, and in a co-op game built around four players sharing the same space, those differences have a way of compounding.

The job itself is straightforward in concept and messy in practice. Players take on the role of professional goblin cleaners hired by a dungeon manager to reset everything after adventurers have torn through. Blood on the floors and ceilings needs scrubbing with a tool called the Slimop. Destroyed objects need restoring and placing back in their original positions. Traps need reactivating, which carries its own risk since some were never triggered and remain live. Creature remains need disposing of, and creatures that survived the adventurers' rampage are still wandering around. Chests need refilling with loot. The goblins are essentially stagehands resetting a theatre of violence so the next group of heroes can walk in and wreck it all over again.

The dungeons themselves are not passive workplaces. They are dark, full of active hazards, and populated by monsters that need feeding lest they turn on the cleaning crew. Stepping on a trap is a real possibility. Working alongside up to three other players in online co-op adds its own complications, because if a fellow goblin dies their remains become part of the mess. The game leans into this friction between the mundane task of cleaning and the hostile environment where that cleaning takes place, creating a tone that sits somewhere between slapstick and genuine peril. Every dungeon is filled with unique challenges, and the dynamic elements mean the layout of problems shifts between runs.

Goblin Cleanup was born from a successful Kickstarter campaign, and the Runed It! update carries that origin forward. A new batch of cosmetics has been added to the game, directly inspired by and requested by Kickstarter backers. Mimics, the dungeon's disguised monsters, can now be recoloured for the first time. Crisalu Games noted that a Boss Level originally planned for this update needed more development time and will arrive in a future patch, though no firm date has been set.

The game's premise flips the usual dungeon crawler on its head. Rather than the hero kicking down the door, players are the goblins who have to put the door back on its hinges. The cleaning tools, the mimic companion, the slime dispenser, these are the weapons of a workforce that would rather not be eaten on the job.


