RoadCraft's second major expansion, Reclaim, launches today on PC, PlayStation 5, and Xbox Series X|S, priced at $14.99. Published by Focus Entertainment and developed by Saber Interactive, the studio behind MudRunner and SnowRunner, this DLC adds two new maps, seven vehicles, and a demolition and salvage layer to the construction simulation that's been building out steadily since release.
RoadCraft puts players in charge of a disaster recovery company. The job is straightforward in concept and sprawling in execution: roll heavy machinery into regions wrecked by natural disasters and piece them back together. That means clearing debris with bulldozers, hauling containers with gantry cranes, laying cable to reconnect factories to the power grid, paving roads with hot asphalt, then flattening them with a roller. Each machine handles differently, governed by a physics engine Saber built from scratch that accounts for mass, size, and the material properties of sand, wood, and asphalt. The terrain itself deforms under your vehicles, and the roads you build reshape how everything moves through the world. Over 40 vehicles unlock across the campaign, from scouts to heavy transporters capable of carrying multiple machines at once. There's a garage for customization too, letting players repaint their fleet and stamp it with a company logo.

The work feeds into something larger than individual tasks. Debris isn't just cleared, it's collected. Wood, steel, and cement remnants go to recycling plants where they're transformed into reconstruction components. Factories and sand quarries produce resources in bulk once you've got them running, but keeping them supplied means plotting transport routes on the map and making sure nothing blocks the trucks along the way. That loop, demolish what's broken, salvage what's useful, manufacture what's needed, rebuild what was lost, gives every job a sense of consequence. Nothing you touch is wasted.
The campaign frames all of this through a story of global crisis. Disasters have severed access to communities, knocked out infrastructure, and left industries dead in the water. Players are the last resort, the company called in when conditions are too extreme for anyone else. Eight maps span 4 square kilometres each, spread across mountains, deserts, and coastlines, each with its own biome and architecture. Abandoned factories, submerged dams, and decommissioned solar fields fill these spaces, and exploring every corner turns up new contracts worth additional funds and experience.

The Reclaim Expansion pushes into two new regions built around specific environmental catastrophes. Autumn Collapse drops players into a forest-heavy stretch of Central Europe battered by violent storms. The work here revolves around clearing blocked routes, stabilizing damaged infrastructure, assessing buildings for structural safety, and tearing down anything too far gone to save, reclaiming materials in the process. Summer Drought shifts to North Africa, where prolonged water scarcity has made existing infrastructure obsolete. Securing water access, rebuilding critical facilities, and dismantling outdated structures become the priorities as players prepare the region to survive long term under extreme heat.

Both maps lean into the new demolition and salvage mechanics, giving the expansion a different texture from the base game's reconstruction focus. Tearing things down to build them back better fits naturally into RoadCraft's existing resource loop, where every piece of wreckage is potential raw material. The seven new vehicles round out the toolkit, though specifics on what they are haven't been detailed beyond the expansion's broader promise of powerful machines suited to the new challenges.
Co-op support carries over from the base game, allowing up to four players to divide tasks across a session or pile onto a single objective together. For a game built around logistics and heavy lifting, having extra hands on deck changes the calculus of how you approach a map. One player plots transport routes while another clears the road ahead. Someone runs the crane while someone else drives the flatbed underneath it.

RoadCraft is available now on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series X|S. The Reclaim Expansion marks the start of the game's second year of post-launch content, building on a simulation where the satisfaction comes not from speed or spectacle but from watching a broken region slowly come back to life under the weight of your machinery.


