Solateria puts a sword in the hands of a small fire warrior with no memories and asks you to parry your way through a ruined world. Developed by Studio Doodal, this is a hand-drawn Metroidvania built around the rhythm of deflection, where reading enemy patterns and timing your parries feeds directly into counterattacks.

In game screenshot
In game screenshot

The parry system sits at the centre of everything. Nail the timing and your deflection flows into a counterattack, creating a combat loop that rewards aggression born from patience. Bosses infected by the Shadow Plague hit hard and don't fold quickly, each one demanding you learn their patterns before you can dismantle them. Winning feels earned rather than given. Between fights, you grow stronger by absorbing power at King Statues scattered across the map and unlocking Heat Cores with rare items to access the fire warrior's deeper abilities. Progression also runs through Core Stones and equippable Parts, forty combinations in total, letting you shape a build around how you want to fight. Certain Parts synergise when paired together, so there's genuine incentive to experiment rather than just stacking raw power. Cooking, refining, and crafting round out the upgrade systems, giving you multiple avenues to prepare for whatever the next corridor or arena throws at you.

In game screenshot
In game screenshot

The world itself, Solateria, once thrived under the blessings of the Primordial Flame. Then the Shadow Plague descended, pushing everything to the brink. You wake with nothing but a voice urging you to find the vanished King, the last hope for salvation. The fire warrior belongs to a race called the Litt, now perished, making your journey feel like the final act of a civilisation rather than the beginning of one. NPCs you encounter along the way are fighting their own battles for their own reasons, and even the corrupted bosses carry stories beneath the infection. Side quests let you witness the choices these characters make when pushed to their limits, and over fifty story cutscenes flesh out a narrative that clearly has more on its mind than just combat encounters.

Exploration rewards thoroughness. Gathering information through memory fragments, NPC conversations, and environmental discovery marks useful details on your map, but the game doesn't dictate your route. Hidden locations open up through skill combinations, and the world can be explored freely in any order. How much you uncover depends on how deeply you want to look, and the fire warrior's lost memories may surface along the way. It's a structure that trusts the player to set their own pace, letting curiosity drive progression as much as combat skill does.

In game screenshot
In game screenshot

Solateria is available on PC.