Belgian indie studio Bolt Blaster Games has announced that The Spell Brigade, its cooperative roguelite built for up to four players, will launch its full 1.0 release on April 29 on both Steam and PlayStation 5. The game has already sold over one million copies during Early Access and holds a "Very Positive" rating across more than 13,000 Steam reviews, making this less of an introduction and more of a graduation.

In game screenshot
In game screenshot

The 1.0 update is the biggest the game has received, and the headline addition is a new Ascension system that fundamentally reshapes how progression works. Players can reset their wizard rank in exchange for upgraded badges, a prestige loop that feeds back into the game's existing upgrade economy. Optional difficulty modifiers layer on top of that, offering tougher runs in exchange for faster rank gains. The real hook is what sits at the end of that climb: secret outfits that alter each wizard's starting spell, meaning the reward for pushing harder isn't cosmetic but mechanical, opening up new builds and playstyles that didn't exist before. For a game already stacked with spell upgrades, enchantments, relics, and elemental infusions, adding another axis of customization at the starting loadout level gives returning players a reason to rethink how they approach every run.

In game screenshot
In game screenshot

New enemy types are designed to disrupt the comfortable rhythms players may have settled into. Resource-stealing thieves force you to protect what you've earned rather than just accumulate it. Elite variants act as mini-bosses scattered through runs, and a brand-new boss encounter caps things off. These additions sit alongside the game's existing structure of team-based objectives that appear randomly during runs, keeping the pressure shifting even when you think you've got a handle on things.

In game screenshot
In game screenshot

The Spell Brigade's roster expands to fifteen playable wizards with the 1.0 update, each bringing their own starting spell into the mix. That number matters because the game's core loop is built around spell synergies between teammates. You improve, augment, and infuse spells with different elements and upgrades across a run, and the interactions between what your squad is casting create the kind of escalating chaos the genre thrives on. Friendly fire is always on, which means your teammates' builds aren't just complementary, they're hazardous. Deaths aren't permanent though. Revive tokens let you blast yourself and allies back into the fight, turning what could be frustrating into another tactical consideration.

The Spell Brigade Launches on PS5 With a Grammy Winning Soundtrack and Its Biggest Update Yet trailer thumbnail

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Official game trailer

The full release also brings an original soundtrack from Grammy-winning composer Austin Wintory, whose credits include Journey, ABZÛ, and Hades II. He composed dedicated tracks for every realm and boss battle in the game.

In game screenshot
In game screenshot

The Spell Brigade is a survivors-style game where four wizards wade into thousands of dark creatures, stack spell synergies until the screen can barely contain them, and try not to kill each other in the process. Friendly fire isn't a bug in the design. It's the punchline the whole game is built around.